Actual card photoIncludes 2 real photos of the actual card.
Mr. Mime (6) [JU - 6/64]
- Set
- Pokemon Singles
- Game
- Jungle
How we grade condition
NM (Near Mint): looks fresh from the pack, at most a tiny edge speck.
LP (Lightly Played): light edge or corner wear, minor scratches, no creases.
MP (Moderately Played): noticeable wear, scuffing or whitening, still sleeve-playable.
HP (Heavily Played): heavy wear, possible small creases.
DM (Damaged): creases, tears, water damage or writing.
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Card Number:
06/64
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Rarity:
Holo Rare
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Card Type:
Psychic
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HP:
40
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Stage:
Basic
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Card Text:
Pokémon Power: Invisible Wall Whenever an attack (including your own) does 30 or more damage to Mr. Mime (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) This power can't be used if Mr. Mime is Asleep, Confused, or Paralyzed.
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Attack 1:
[1P] Meditate (10+)
Does 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.
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Weakness:
P
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